﻿using UnityEngine;
using System.Collections;

public class ShipMovementPC : MonoBehaviour {

	private float maxSpeed = 8f;
	private float speed = 0f;

	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		if (Input.GetKey (KeyCode.W)){
			//if(speed <=
		}
	}
}
